(anonymous namespace)::AutoreleasePoolPage::pop(void*) (in libobjc. But it gives some indication that trouble is being caused when an autorelease pool is released.Ītos translation of a crash at ( bp-77482d07-9610-403d-acc0-dac1b2141124): Parts of this are pretty clearly corrupt - for example the repeats of objc_object::sidetable_release(bool). _BlockUntilNextEventMatchingListInModeWithFilter (in HIToolbox) + 70 ReceiveNextEventCommon (in HIToolbox) + 178 RunCurrentEventLoopInMode (in HIToolbox) + 234 _CFRunLoopRun (in CoreFoundation) + 2023ĬFRunLoopRunSpecific (in CoreFoundation) + 295 _CFRunLoopDoTimers (in CoreFoundation) + 300 _CFRunLoopDoTimer (in CoreFoundation) + 1112 _CFAutoreleasePoolPop (in CoreFoundation) + 49ĬFRunLoopTimerInvalidate (in CoreFoundation) + 604 (anonymous namespace)::AutoreleasePoolPage::pop(void*) (in libobjc.dylib) + 574 Objc_destructInstance (in libobjc.dylib) + 131 _object_remove_assocations (in libobjc.dylib) + 409 Objc_object::sidetable_release(bool) (in libobjc.dylib) + 235 But from my experience it is more likely that the update breaks existing APIs rather than adding. And hopefully we will be able to play around with OS X Yosemite soon. However we have registered for the public beta. This report also contains technical information about the state of the application when it crashed.Ītos translation of a crash at ( bp-9a19b4bf-d19b-4503-8891-60bc22141109): But you need to join the Mac or iOS developer program to get access to the OS X pre-releases. Notes: AdapterVendorID: 0x8086, AdapterDeviceID: 0x 116GL Layers? GL Context? GL Context+ GL Layers+
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